The messy round

Environment:
Pool (shallow)
Teaching style:
Explorative (child centered)
Related aquatic skills:
Orientation
Duration (min.):
5'-15'
Group size:
Small group (<10),Big group (>10)
Task design:
Game

Goal

I DO move around in the water
I CAN splash/move the water to create waves to move the floatation toys
I CAN walk around in the water without touching the floatation toys
I FEEL enjoyment in participating and being in the water with other children
I FEEL confidence moving around in the water with other children
I LIKE to be in the water

Success criteria

When the children can move comfortably around in the water.
When the children can walk/swim around without touching any of the floatation toys.
When the children understand how the water moves and how they can splash/move the water so that the flotation toys move out of their way.

Environment/Space/Equipment

Start with shallow water swimming pool where children can stand (water to the hip or belly button).
A restricted area filled with floating toys/devices.
Space requirements: approximately 5x5 meters (depending on group size).

Equipment: xx floatation toys/devices, lane lines or similar to create a restricted area.

Group management

Group size: Small group (<10), Big group (>10)

Spread the children around the restricted shallow area of the pool (square).

Movement within the assigned square.

No teams, but they would have to make sure not to touch the toys.

The teacher/instructor guarantees safety by always seeing all children, and by using restricted shallow water.

Time/duration/schedule

5’-15’

Part of the lesson can be the initial or main part

Pre-requisite

Water habituation, Orientation, “Underwater swimming”

Description

Task design: Game, Teaching style: Explorative (child-centered)

Instruction: You will walk around the square. You can move the toys by splashing water on them, but you cannot touch them. You must watch out for the other children and the toys they are moving so they don’t touch you.

Here it is possible to evolve the game so that when you hit a toy you get a “task” when the task is fulfilled you can join in again.

Differentiation/progression: Less and more toys. Try not to splash the toys to try and splash the toys to the wall. Can be in deep water. Can have toys both floating and on the bottom of the pool. Can also evolve by including other motor skills such as submersion, propulsion and entering/exiting the water.

Instructors can be inside or outside the pool, depending on the level and number of children.

If you would like to take part in this international project to share experiences, please contact us: project-alfac@univ-lille.fr